C++: Introduction to Graphics with SFML

placeholder

Simple and Fast Multimedia Library (SFML) is a cross-platform software development library used for designing gaming applications providing features like audio graphics and a network which together allow you to build the complete multimedia experience. Begin by creating and managing windows that can hold multimedia gaming applications. Learn how to keep a game constantly running and updated using a game loop. Next explore event handling in SFML including mouse clicks scrolls keypress events resize and focus events. Finally use the Graphics module in SFML to draw graphical entities like geometric shapes to the screen and configure the properties of these entities. When you have completed this course you will have the foundational knowledge to create and render graphical entities within SFML windows.