Getting Started with AWS Game Tech – Part II
This getting started course is designed to introduce game developers to the principles and best practices for game production in the Amazon Web Services (AWS) Cloud. It is helpful to first take Part I of this course because it covers core game components and game servers. In part II of this course you will explore game backends game analytics monitoring and observability and managing game infrastructure costs. Then you will be introduced to some of the options available in the AWS game services portfolio. You will learn about design considerations that will help decide which options best meet your games needs.<This course will take 30 minutes to complete. To receive credit for this training you must successfully complete the assessment at the end of this course.< 2021 Amazon Web Services Inc. or its Affiliates. All rights reserved.