C++: Creating a Complete Game in SFML
Multimedia applications require a number of different entities to come together – graphical entities animations views audio and networking. SFML’s modules allow you to incorporate all of these in an easy and intuitive manner to build fully-fledged gaming applications. First explore graphics entities such as textures and sprites to specify backgrounds and interact with different textures. Next use vertex arrays to create and transform shapes by moving rotating and scaling entities. Then create animations and play sounds using SFML. Finally bring everything together to build a multimedia game of Tic-Tac-Toe containing the logic for win-lose-draw. After completing this course you will have the skills and ability to use SFML constructs to develop gaming applications.